Core Objects¶
keyed.base
¶
Base classes for drawable stuff.
Lifetime
¶
Represents the lifespan of a drawable object in an animation.
An object will only be drawn if the current frame is within the specified start and end frames.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
start
|
float | None
|
The start frame of the lifetime. Defaults to negative infinity if not provided. |
None
|
end
|
float | None
|
The end frame of the lifetime. Defaults to positive infinity if not provided. |
None
|
Attributes:
| Name | Type | Description |
|---|---|---|
start |
The starting frame of the object's lifetime. |
|
end |
The ending frame of the object's lifetime. |
Source code in src/keyed/base.py
Base
¶
Bases: TransformNode
Base class for drawable objects in an animation scene.
Attributes:
| Name | Type | Description |
|---|---|---|
scene |
Scene
|
The scene to which the object belongs. |
lifetime |
Lifetime
|
The lifetime of the object. |
Source code in src/keyed/base.py
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draw
¶
emphasize
¶
emphasize(buffer=5, radius=0, fill_color=(1, 1, 1), color=(1, 1, 1), alpha=1, dash=None, line_width=2, draw_fill=True, draw_stroke=True, operator=OPERATOR_SCREEN)
Emphasize the object by drawing a rectangle around it.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
buffer
|
float
|
The buffer distance around the object's geometry for the emphasis. |
5
|
radius
|
float
|
The corner radius of the emphasized area. |
0
|
fill_color
|
tuple[float, float, float]
|
The fill color of the emphasis as an RGB tuple. |
(1, 1, 1)
|
color
|
tuple[float, float, float]
|
The stroke color of the emphasis as an RGB tuple. |
(1, 1, 1)
|
alpha
|
float
|
The alpha transparency of the emphasis. |
1
|
dash
|
tuple[Sequence[float], float] | None
|
The dash pattern for the emphasis outline. Default is solid line. |
None
|
line_width
|
float
|
The line width of the emphasis outline. |
2
|
draw_fill
|
bool
|
Whether to draw the fill of the emphasis. |
True
|
draw_stroke
|
bool
|
Whether to draw the stroke of the emphasis. |
True
|
operator
|
Operator
|
The compositing operator to use for drawing the emphasis. |
OPERATOR_SCREEN
|
Returns:
| Type | Description |
|---|---|
Rectangle
|
A Rectangle object representing the emphasized area around the original object. |
Notes
This creates a Rectangle instance and sets up dynamic expressions to follow the geometry of the object as it changes through different frames, applying the specified emphasis effects. Emphasis should generally be applied after all animations on the original object have been added.
Source code in src/keyed/base.py
set
¶
set(property, value, frame=ALWAYS)
Set a property of the object at a specific frame.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
property
|
str
|
The name of the property to set. |
required |
value
|
Any
|
The new value for the property. |
required |
frame
|
int
|
The frame at which the property value should be set. |
ALWAYS
|
Returns:
| Type | Description |
|---|---|
Self
|
Self |
See Also
[keyed.Base.set_literal][]
Source code in src/keyed/base.py
set_literal
¶
center
¶
center(frame=ALWAYS)
fade
¶
fade(value, start, end, ease=linear_in_out)
Control the object's alpha parameter to fade it in or out.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
value
|
HasValue[float]
|
Value to set alpha to. |
required |
start
|
int
|
Frame to start changing alpha. |
required |
end
|
int
|
Frame to finish changing alpha. |
required |
ease
|
EasingFunctionT
|
Easing function |
linear_in_out
|
Returns:
| Type | Description |
|---|---|
Self
|
Self |
Source code in src/keyed/base.py
line_to
¶
Create a line connecting this object to another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Base
|
The target object to connect to |
required |
self_direction
|
Direction
|
Direction for the connection point on this object |
RIGHT
|
other_direction
|
Direction
|
Direction for the connection point on the target object |
LEFT
|
**line_kwargs
|
Any
|
Additional arguments to pass to the Line constructor. |
{}
|
Returns:
| Type | Description |
|---|---|
Line
|
The created Line object |
Source code in src/keyed/base.py
rotate
¶
rotate(amount, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Rotate the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
amount
|
HasValue[float]
|
Amount to rotate by. |
required |
start
|
int
|
The frame to start rotating. |
ALWAYS
|
end
|
int
|
The frame to end rotating. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
scale
¶
scale(amount, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Scale the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
amount
|
HasValue[float]
|
Amount to scale by. |
required |
start
|
int
|
The frame to start scaling. |
ALWAYS
|
end
|
int
|
The frame to end scaling. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
translate
¶
translate(x=0, y=0, start=ALWAYS, end=ALWAYS, easing=cubic_in_out)
Translate the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
x
|
HasValue[float]
|
x offset. |
0
|
y
|
HasValue[float]
|
y offset. |
0
|
start
|
int
|
The frame to start translating. |
ALWAYS
|
end
|
int
|
The frame to end translating. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
Source code in src/keyed/transforms.py
move_to
¶
move_to(x=None, y=None, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Move object to absolute coordinates.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
x
|
HasValue[float] | None
|
Destination x coordinate |
None
|
y
|
HasValue[float] | None
|
Destination y coordinate |
None
|
start
|
int
|
Starting frame, by default ALWAYS |
ALWAYS
|
end
|
int
|
Ending frame, by default ALWAYS |
ALWAYS
|
easing
|
EasingFunctionT
|
Easing function, by default cubic_in_out |
cubic_in_out
|
Returns:
| Type | Description |
|---|---|
Self
|
Self |
Source code in src/keyed/transforms.py
align_to
¶
align_to(to, start=ALWAYS, lock=None, end=ALWAYS, from_=None, easing=cubic_in_out, direction=ORIGIN, center_on_zero=False)
Align the object to another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
to
|
Transformable
|
The object to align to. |
required |
start
|
int
|
Start of animation (begin aligning to the object). |
ALWAYS
|
end
|
int
|
End of animation (finish aligning to the object at this frame, and then stay there). |
ALWAYS
|
from_
|
HasValue[GeometryT] | None
|
Use this object as self when doing the alignment. This is helpful for code animations. It is sometimes desirable to align, say, the top-left edge of one character in a TextSelection to the top-left of another character. |
None
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
direction
|
Direction
|
The critical point of to and from_to use for the alignment. |
ORIGIN
|
center_on_zero
|
bool
|
If true, align along the "0"-valued dimensions. Otherwise, only align to on non-zero directions. This is beneficial for, say, centering the object at the origin (which has a vector that consists of two zeros). |
False
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
lock_on
¶
Lock on to a target.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
target
|
Transformable
|
Object to lock onto |
required |
reference
|
ReactiveValue[GeometryT] | None
|
Measure from this object. This is useful for TextSelections, where you want to align to a particular character in the selection. |
None
|
start
|
int
|
When to start locking on. |
ALWAYS
|
end
|
int
|
When to end locking on. |
-ALWAYS
|
x
|
bool
|
If true, lock on in the x dimension. |
True
|
y
|
bool
|
If true, lock on in the y dimension. |
True
|
Source code in src/keyed/transforms.py
shear
¶
shear(angle_x=0, angle_y=0, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None)
Shear the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
angle_x
|
HasValue[float]
|
Angle (in degrees) to shear by along x direction. |
0
|
angle_y
|
HasValue[float]
|
Angle (in degrees) to shear by along x direction. |
0
|
start
|
int
|
The frame to start scaling. |
ALWAYS
|
end
|
int
|
The frame to end scaling. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
stretch
¶
stretch(scale_x=1, scale_y=1, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Stretch the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
scale_x
|
HasValue[float]
|
Amount to scale by in x direction. |
1
|
scale_y
|
HasValue[float]
|
Amount to scale by in y direction. |
1
|
start
|
int
|
The frame to start scaling. |
ALWAYS
|
end
|
int
|
The frame to end scaling. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
match_size
¶
match_size(other, match_x=True, match_y=True, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Scale object dimensions to match another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Transformable
|
Object whose width and height to match. |
required |
match_x
|
bool
|
If True, match width. |
True
|
match_y
|
bool
|
If True, match height. |
True
|
start
|
int
|
Frame at which scaling begins. |
ALWAYS
|
end
|
int
|
Frame at which scaling stops varying. |
ALWAYS
|
easing
|
EasingFunctionT
|
Easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to scale. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
next_to
¶
next_to(to, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, offset=10.0, direction=LEFT)
Align the object to another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
to
|
Transformable
|
The object to align to. |
required |
start
|
int
|
Start of animation (begin aligning to the object). |
ALWAYS
|
end
|
int
|
End of animation (finish aligning to the object at this frame, and then stay there). |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
offset
|
HasValue[float]
|
Distance between objects (in pixels). |
10.0
|
direction
|
Direction
|
The critical point of |
LEFT
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
lock_on2
¶
lock_on2(target, reference=None, direction=ORIGIN, x=True, y=True)
Lock on to a target.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
target
|
Transformable
|
Object to lock onto |
required |
reference
|
ReactiveValue[GeometryT] | None
|
Measure from this object. This is useful for TextSelections, where you want to align to a particular character in the selection. |
None
|
x
|
bool
|
If true, lock on in the x dimension. |
True
|
y
|
bool
|
if true, lock on in the y dimension. |
True
|
Source code in src/keyed/transforms.py
is_visible
¶
keyed.group
¶
A class for manipulating groups of things.
Group
¶
Bases: Transformable, list[T]
A plain container of drawable objects with batch transformations/animations.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
iterable
|
Iterable[T]
|
An iterable of drawable objects. |
tuple()
|
Source code in src/keyed/group.py
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scene
property
¶
Returns the scene associated with the first object in the group.
Raises:
| Type | Description |
|---|---|
ValueError
|
If the group is empty and the scene cannot be retrieved. |
frame
property
¶
Returns the frame associated with the first object in the group.
Raises:
| Type | Description |
|---|---|
ValueError
|
If the group is empty and the frame cannot be retrieved. |
geom
property
¶
Return a reactive value of the geometry.
Returns:
| Type | Description |
|---|---|
Computed[GeometryCollection[BaseGeometry]]
|
A reactive value of the geometry. |
draw
¶
set
¶
Set a property to a new value for all objects in the group at the specified frame.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
property
|
str
|
The name of the property to set. |
required |
value
|
Any
|
The value to set it to. |
required |
frame
|
int
|
The frame at which to set the value. |
0
|
Returns:
| Type | Description |
|---|---|
Self
|
Self |
See Also
[keyed.Group.set_literal][]
Source code in src/keyed/group.py
set_literal
¶
Overwrite a property to a new value for all objects in the group.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
property
|
str
|
The name of the property to set. |
required |
value
|
Any
|
Value to set to. |
required |
Returns:
| Type | Description |
|---|---|
Self
|
Self |
See Also
[keyed.Group.set][]
Source code in src/keyed/group.py
line_to
¶
Create a line connecting this group to another transformable object.
Source code in src/keyed/group.py
emphasize
¶
emphasize(buffer=5, radius=0, fill_color=(1, 1, 1), color=(1, 1, 1), alpha=1, dash=None, line_width=2, draw_fill=True, draw_stroke=True, operator=OPERATOR_SCREEN)
Emphasize the group by drawing a rectangle around its geometry.
Source code in src/keyed/group.py
write_on
¶
Sequentially animates a property across all objects in the group.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
property
|
str
|
The property to animate. |
required |
animator
|
The animation function to apply, which should create an Animation.
See :func: |
required | |
start
|
int
|
The frame at which the first animation should start. |
required |
delay
|
int
|
The delay in frames before starting the next object's animation. |
required |
duration
|
int
|
The duration of each object's animation in frames. |
required |
Source code in src/keyed/group.py
distribute
¶
distribute(direction=ORIGIN, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, x=True, y=True)
Distribute objects evenly between the first and last objects in the group.
This keeps the first and last objects in their initial positions and distributes the remaining objects in between with equal spacing.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
direction
|
Direction
|
Direction used to get anchor points on objects |
ORIGIN
|
start
|
int
|
Starting frame for the animation |
ALWAYS
|
end
|
int
|
Ending frame for the animation |
ALWAYS
|
easing
|
EasingFunctionT
|
Easing function to use |
cubic_in_out
|
x
|
bool
|
Whether to distribute along the x-axis |
True
|
y
|
bool
|
Whether to distribute along the y-axis |
True
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/group.py
rotate
¶
rotate(amount, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Rotate the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
amount
|
HasValue[float]
|
Amount to rotate by. |
required |
start
|
int
|
The frame to start rotating. |
ALWAYS
|
end
|
int
|
The frame to end rotating. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
scale
¶
scale(amount, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Scale the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
amount
|
HasValue[float]
|
Amount to scale by. |
required |
start
|
int
|
The frame to start scaling. |
ALWAYS
|
end
|
int
|
The frame to end scaling. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
translate
¶
translate(x=0, y=0, start=ALWAYS, end=ALWAYS, easing=cubic_in_out)
Translate the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
x
|
HasValue[float]
|
x offset. |
0
|
y
|
HasValue[float]
|
y offset. |
0
|
start
|
int
|
The frame to start translating. |
ALWAYS
|
end
|
int
|
The frame to end translating. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
Source code in src/keyed/transforms.py
move_to
¶
move_to(x=None, y=None, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Move object to absolute coordinates.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
x
|
HasValue[float] | None
|
Destination x coordinate |
None
|
y
|
HasValue[float] | None
|
Destination y coordinate |
None
|
start
|
int
|
Starting frame, by default ALWAYS |
ALWAYS
|
end
|
int
|
Ending frame, by default ALWAYS |
ALWAYS
|
easing
|
EasingFunctionT
|
Easing function, by default cubic_in_out |
cubic_in_out
|
Returns:
| Type | Description |
|---|---|
Self
|
Self |
Source code in src/keyed/transforms.py
align_to
¶
align_to(to, start=ALWAYS, lock=None, end=ALWAYS, from_=None, easing=cubic_in_out, direction=ORIGIN, center_on_zero=False)
Align the object to another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
to
|
Transformable
|
The object to align to. |
required |
start
|
int
|
Start of animation (begin aligning to the object). |
ALWAYS
|
end
|
int
|
End of animation (finish aligning to the object at this frame, and then stay there). |
ALWAYS
|
from_
|
HasValue[GeometryT] | None
|
Use this object as self when doing the alignment. This is helpful for code animations. It is sometimes desirable to align, say, the top-left edge of one character in a TextSelection to the top-left of another character. |
None
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
direction
|
Direction
|
The critical point of to and from_to use for the alignment. |
ORIGIN
|
center_on_zero
|
bool
|
If true, align along the "0"-valued dimensions. Otherwise, only align to on non-zero directions. This is beneficial for, say, centering the object at the origin (which has a vector that consists of two zeros). |
False
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
lock_on
¶
Lock on to a target.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
target
|
Transformable
|
Object to lock onto |
required |
reference
|
ReactiveValue[GeometryT] | None
|
Measure from this object. This is useful for TextSelections, where you want to align to a particular character in the selection. |
None
|
start
|
int
|
When to start locking on. |
ALWAYS
|
end
|
int
|
When to end locking on. |
-ALWAYS
|
x
|
bool
|
If true, lock on in the x dimension. |
True
|
y
|
bool
|
If true, lock on in the y dimension. |
True
|
Source code in src/keyed/transforms.py
shear
¶
shear(angle_x=0, angle_y=0, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None)
Shear the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
angle_x
|
HasValue[float]
|
Angle (in degrees) to shear by along x direction. |
0
|
angle_y
|
HasValue[float]
|
Angle (in degrees) to shear by along x direction. |
0
|
start
|
int
|
The frame to start scaling. |
ALWAYS
|
end
|
int
|
The frame to end scaling. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
stretch
¶
stretch(scale_x=1, scale_y=1, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Stretch the object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
scale_x
|
HasValue[float]
|
Amount to scale by in x direction. |
1
|
scale_y
|
HasValue[float]
|
Amount to scale by in y direction. |
1
|
start
|
int
|
The frame to start scaling. |
ALWAYS
|
end
|
int
|
The frame to end scaling. |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to rotate. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
match_size
¶
match_size(other, match_x=True, match_y=True, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, center=None, direction=ORIGIN)
Scale object dimensions to match another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Transformable
|
Object whose width and height to match. |
required |
match_x
|
bool
|
If True, match width. |
True
|
match_y
|
bool
|
If True, match height. |
True
|
start
|
int
|
Frame at which scaling begins. |
ALWAYS
|
end
|
int
|
Frame at which scaling stops varying. |
ALWAYS
|
easing
|
EasingFunctionT
|
Easing function to use. |
cubic_in_out
|
center
|
ReactiveValue[GeometryT] | None
|
The object around which to scale. |
None
|
direction
|
Direction
|
The relative critical point of the center. |
ORIGIN
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
next_to
¶
next_to(to, start=ALWAYS, end=ALWAYS, easing=cubic_in_out, offset=10.0, direction=LEFT)
Align the object to another object.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
to
|
Transformable
|
The object to align to. |
required |
start
|
int
|
Start of animation (begin aligning to the object). |
ALWAYS
|
end
|
int
|
End of animation (finish aligning to the object at this frame, and then stay there). |
ALWAYS
|
easing
|
EasingFunctionT
|
The easing function to use. |
cubic_in_out
|
offset
|
HasValue[float]
|
Distance between objects (in pixels). |
10.0
|
direction
|
Direction
|
The critical point of |
LEFT
|
Returns:
| Type | Description |
|---|---|
Self
|
self |
Source code in src/keyed/transforms.py
lock_on2
¶
lock_on2(target, reference=None, direction=ORIGIN, x=True, y=True)
Lock on to a target.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
target
|
Transformable
|
Object to lock onto |
required |
reference
|
ReactiveValue[GeometryT] | None
|
Measure from this object. This is useful for TextSelections, where you want to align to a particular character in the selection. |
None
|
x
|
bool
|
If true, lock on in the x dimension. |
True
|
y
|
bool
|
if true, lock on in the y dimension. |
True
|